The Hollowing · Mission 2 of 10 · Find and escape
Last Bus Out
Three heavy fuel cans carried down two blocks of Main Street to the bus.
Host Last Bus OutThe briefing
Marrow Falls, October 1996. Since the power failed at nine, the people of this town have stopped being people. They still walk. They still wear their name tags. They follow any sound.
The school bus at the east end of Main Street still runs, but its tank is dry. There is fuel somewhere on these two blocks, if you can find it. Three cans, full and heavy: whoever carries one moves slowly, and drops it if they go down. Carry them all to the bus. Then everyone gets on.
The goal
Carry 3 fuel cans to the bus (2 for a pair), then get every survivor aboard. A full can is heavy: +1 action per move while you carry one.
At the end of round 26 the horde fills Main Street and the bus can’t leave.
What makes this night different
- Heavy loads: a survivor carrying a full can spends 1 extra action on every move, and drops it if they go down.
The fuel cans

Fuel cans
Carry the fuel cans to the bus, then all aboard. The way out is the Bus Depot, always on the east edge of town. Everything around it is dealt fresh from the town tiles each game.
At a glance
| Type | Find and escape |
|---|---|
| Round track | 26 rounds, adjusted a little for the size of the team |
| The way out | Bus Depot (BUS) |
| Campaign | Chapter 2 of 10, Act I, the town |
| Players | 1–6, co-op. Alone you lead 2 to 6 survivors |
| Price | Free, in the browser |
If you make it
The bus coughs, catches, and rolls east out of Marrow Falls with its lights off. Behind you, the town keeps walking.
How a round goes

Everyone acts at once
Each survivor gets three actions a turn: move, search a building, fight, open a door. Talk it over, then do it.

Then the horde moves
The Hollows walk toward whoever they can see, or toward the loudest noise. A shotgun saves you and calls the street. A baseball bat is quiet.

You get stronger, and so does it
Survivors level up and pick new skills. The stronger you get, the bigger the horde gets. Finish the mission before the round track runs out.
Next mission: Pharmacy Run · Previous: First Light · All missions
Questions
How long does Last Bus Out take?
The round track is 26 rounds, adjusted a little for the size of your team. Most missions take about 45 to 60 minutes.
Can I play Last Bus Out alone?
Yes. Alone, you lead the whole team: 2 to 6 survivors, each yours to play. Friends can join on their own phones with the room code, up to six players.
Is the map the same every time?
No. The Bus Depot always stands on the east edge, but the rest of Marrow Falls is dealt from town tiles each game and turned at random.
Which twists can turn up?
Unless you turn twists off, one of these may be dealt: Blackout, The Pack, Walking Wounded, Restless, Echoes, Bitten. You can also pick one yourself in the lobby.
Where does it fall in the campaign?
Last Bus Out is chapter 2 of 10, in Act I, the town. In the campaign your survivors bring their chosen skills and one item from the night before.
More from Rucksy: Play The Hollowing · Play Candlewake · The Hollowing: zombie survival board game · The Hollowing’s ten missions · The daily mission · Solo board games online · Candlewake: haunted house board game · Hidden traitor games online · Board games to play with friends online
The Hollowing and Candlewake are original games by Rucksy.